Wednesday 24 October 2018

Jail Break - Rise of the Runelords Campaign session 20

In attendance were;



Kumak Morudall: Half-Orc Bloodrager

Susan: Human Universalist Wizard

Thaddeus Whisperheart: Gnome Bard

Tim: Halfling Ranger

Kronk: Human Haunted Life Oracle

It takes several days for Thaddeus to get the drugs out of his system, Susan further enchants Kumaks cloak, while Kumak purchases them both rings of Sustenance. Coming down off their high the Redeemers took stock of their options. Tim was keen to root out the Hellknights and rescue any prisoners. With no one offering a counter point the group move towards the Hellknight refuge. Thaddeus and Tim had informed the party through their respective connections both where the Hellknights were quartered and that the city guard had been turning a blind eye towards their activities for the moment since the bulk of their acquisitions had been coming from the undesirables of the city but shouldn't be troubled if the group dispose of them.

Arriving at a long warehouse the party spies 2 guards in position on the roof, 2 at the front door and 2 on roaming patrol. Thaddeus moves everyone into a nearby abandoned building and declares

"Watch this"

He suddenly transforms into a stunning courtesan and approaches the 2 guards at the door. Kumak exits the building to watch as Thaddeus walks up to the guards and weaving magic into his words suggests that they come join him for a relaxing massage. The guards follow, their eyes glazed over but they are noticed by one on the roof who cries out an alarm. Thaddeus manages to pull the 2 he has enchanted into the building where the Redeemers quickly make work of them while Kumak stands outside. 3 Hellknights are quickly bearing down on them and Kumak finally understanding flies into a rage. 2 of the Hellknights are clearly junior and fall quickly but the third is well versed in combat and frustratingly difficult to hit. She is soon joined by 2 more of her caliber then another later and Kumak finds that his rage is all that sustains him. An older woman emerges and casts a spell towards the now enlarged half orc but her magic can not penetrate the red haze of Kumaks rage. She is swiftly put down by Tim.

Kronk keeps the Redeemers healed, but Kumak is taking deep cuts and hangs on the cusp of death. Susan sends a fireball into a small group of them causing the front of the building to catch fire. Thaddeus distracts and confuses the remaining Hellknights and after a long bloody battle the last of the Hellknights falls. Rushing into the building there are a dozen cages each with a prisoner confined, the fire has claimed the lives of the 2 closest to the door but using his new Adamantine Earthbreaker Kumak shatters the door of the closest living one and hauls him out. Susan takes the keys off the body of the final Hellknight to emerge and begiunis unlocking cells on one side while Kumak breaks the cells on the other. Thaddeus hears the approach of guards so still in his vivacious disguise runs off to stall them. Kronk channels his divine might to stave off a fiery death inside the remains of the building. Kumak destroys a large hold in the back wall that only succeeds in bringing down a small portion of the roof. The living survivors are rushed through the gap, joined by Tim, Susan, and Kronk. Kumak, still under the assumption that there would be no repercussions for this walks out the front and begins collecting the bodies of the Hellknights in an effort to salvage the equipment. Thaddeus is unable to stall the guards for long and eventually one of them gets wise to his antics forcing the gnome to vanish and flee.

The guards come upon a 13 foot tall, 1 ton half orc, singed and cut despite Kronks ministrations, still in the throes of his rage, tossing the corpses of battered Hellknights while still wielding a massive hammer covered in viscera.

"Drop your weapon and surrender" the captain cries while they begin fanning out around him.

"IF YOU HELP WE MIGHT STILL SAVE SOME"

"Drop your weapon now"

Kumak understanding that he is all alone and perhaps in trouble taps into the last bit of his bloodline and sprints off down the street at an impossible pace. The guards are thankful they won't have to give chase and fan out trying to get an idea of what happened. Thaddeus throughout the confrontation had been invisibly pocketing whatever valuables he could off the corpses that were out of eyesight follows Kumaks trail and soon finds him huddled in a shack waiting for his form to shrink back down to its normal still impressive but not so conspicuous size.


Thoughts:

Level 7! GM showed the stats, it was something like

4 level 11 Hellknights
6 level 6 Hellknight trainees

Rough encounter, he spread them out by having the level 11's enter combat every 2nd round but it was still a very close one. Once he remembered he had smite Chaos on them they started hitting me like a truck. At one point Kumak was in the deep negatives (past raging hitpoints) I had the option of using my orc Endurance to stay standing until I could take one action or save it and trust that the other Hellknight wouldn't coup de grace me while there were other threats next to him. GM rolled for it and said that he would choose another target but later told me he fudged something in the fight. If it was damage I would rather he did it and killed me. If it was the coup de grace then I'm fine with it, since we had an agreement from an earlier game that NPC's wouldn't go for the coup de grace if there was existing threats still. Either way that's the Hellknights off the list. Next should be checking out Foxgloves place.

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